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Haptix
The concept of our project is to combine two haptic feedback gloves, together with a VR headset to allow hand movement and touch feedback while doing simulations/games in Unity. 29.08.19 Previous sessions have been spent on possible projects. For example, the group discussed a smart pot for plants, smart closet, gadget backpack, controlling virtual devices…
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Group 4: ASD – Sprint 2
Date: 29.08.2019 – 05.09.2019 We had multiple group sessions this week, where we continued the planning and development from last week. One of the first things we did during this sprint was to list down all the system requirements, along with determining our stakeholders and their interaction with our system. This is quite important in…
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Group 6 Week 1 and 2
Group members: Steffen Barskrind (Computer) Kristian Meinich Backer-Owe (Computer) Nils Herman Lien Håre (Computer) Joel Soto Escoda (Electro) Marius Kul Balsvik (Machine) Kristoffer Andersen (Machine) Introduction Our first meeting we started to discuss what we would want to make, and we quickly came to the conclusion that a tracked vehicle would be fun to make,…
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Group 7 – Week 1
Group Members: Jens Paulsen (Data) Rahmat Mozafari (Data) Arpan Sharma (Data) Kirisan Manivannan (Data) Adithya Arun (Maskin) Jonas Lium (Maskin) As a group we agreed on choosing a project that we can have fun with. We began the first session by brainstorming for ideas. Our initial ideas were as follows: A submarine that maps rocks…
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Group 4: ASD – Sprint 1
Date: 22.08.2019 – 29.08.2019 Group structure:– Sirajuddin Asjad (project leader) – Software engineering– Håkon Jordet – Software engineering– Kristian Klev – Mechanical engineering– Andreas Bondal Sørensen – Mechanical engineering This week was our very first session as a group and we went through a few steps in order to plan the group structure and the…
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Shallow Blue Week 36
Last week we sent a draft of our requirements to the professors, after their feedback we made some adjustments and the result of our requirements can be seen underneath. Requirements: A: Be able to use electromagnets to move the pawns. Be able to use computer vision to detect that there are pieces on the board.…
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Group 5, Project Report week 35
We had several initial ideas, starting out with an autonomous following car, a gyro balanced serving tray, a smart home system consisting of locks and alarm system. And an autonomous drink mixer. After some discussion and consideration, we’ve decided upon the drink mixer, due to its unique and more achievable concept. A Requirements Our system…
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Group 02 – Project Report – Week 2 (29.09.2019)
We started week two with a meeting with all the group members where we got each other up to speed on what work we did individually since we last met. This consisted of mostly organizational work and simplified sketches and ideas of how we pictured the system to function. In order to get a better idea of what sort…
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Shallow Blue (29.08.19)
Description: Our group project is to create an autonomous chess board where a player can play against an AI. The project is targeted at people who have moderate experience in chess and can set up the board and interactive with the board. On the 29.08.2019 we discussed our requirements in the group and showed our…
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Group 02 – Project Report – Week 1 (22.08.2019)
The first thing we did for the course was to form a multidisciplinary group, consisting of 6 members: Markus Liavik Kanton – (mechanical) Alina Steshenko – (computer) Kristian Alfheim – (computer) Lenart Baraga – (electro) Mark Aymerich – (electro) Jon Azman – (electro) We were instructed to brainstorm some ideas for what sort of project we would like to work on, and after some deliberation, we had 6 different ideas of various complexity: Rubik’s Cube…
